Educational Game, Game-Centered Learning, Edutainment, Game Design
Authors:
Moustakas, Dr. Loukas
Journal:
IJIRES
Volume:
7
Number:
3
Pages:
192-207
Month:
May
ISSN:
2349-5219
BibTex:
Abstract:
The game-centered learning approach is an educational process based on game or game-based activities, which combines learning and entertainment (edutainment) and has beneficial results in every type of education and in every age group. The application of game-based learning can, in addition to achieving learning goals, enhance the joy of learning, which can include a variety of emotions and satisfaction with the acquired knowledge. In this context, a six-month course was designed to teach the process of the design, construction, evaluation and the process of conducting a techno-economic study and experimental testing of the effectiveness of educational board games. This course was adapted and implemented a) in the postgraduate program “Environmental Education” of the University of the Aegean in the course “Design, Implementation and Evaluation of Environmental Education Programs” and b) in the research course of the undergraduate program of the department of preschool education and educational design “The educational game in lifelong learning”. During the four-year implementation of these courses, about a hundred original educational board games were designed and realized by small groups of students, the evaluation of which resulted from the analysis of specific indices, but also from the game-based experience they offered.